VR Planet X
a Virtual Reality Story

VR Planet X - A Virtual Reality Story Experience

VR Planet X - Step Out of Time Travel.

VR Planet X - Ancient Alien Ship

VR Planet X - Meet Creatures

 

VR Planet X is a virtual reality story experience that takes players through a series of chapters in a larger narrative. In addition to experiencing life on the alien planet, players can explore the environment and discover clues about the planet's origin. VR Planet X is a virtual reality story designed to be immersive, intriguing, beautiful, and thought-provoking.

We showed our demo at VRLA 2018 in Los Angeles and people loved it! Our demo was 4 minutes long, giving players an opportunity to peak inside the alien world of Planet X.

 

Martin Arts VR Planet X

Martin Arts
presents

VR Planet X
a VR story set in the distant past.

VR Planet X is about time travel and visiting the 10th Planet in our Solar System, predicted to pass by Earth in the very near future. In this VR story, you travel back in time, stop to recharge your ship, and become an observer to the lifeforms that inhabit the planet. VR Planet X is a story about time travel, presented in Virtual Reality offering a visceral experience for anyone who dares to travel through time. Once your ship steps out of time travel, the panels open to reveal the environment as you become an observer to the lifeforms that inhabit the planet in that time period.

VR Planet X: Table of Contents

Chapter 4 - The Crystal
In this chapter, we will introduce the player to the larger story, the time traveling spaceship, the environment of Planet X, and a glimpse in to the future (and past) chapters. The larger story of 7 chapters offers a compelling, changing immersive environment, that entertains the player, as they explore and experience life on an alien planet.

VR Planet X - Table of Contents

BACKGROUND OF CREATOR
Scott Martin has over 20 years experience working on many kinds of 3D projects, including games, VR, simulations, and broadcast. Scott has created different stories about alien planets and otherworldly creatures. Scott worked on Spider-Man: Far From Home VR, and First Man VR, in addition to several other VR projects with the amazing team at CreateVR.

To connect with Scott Martin, visit LinkedIn

Scott's game credits include:

Scott Martin - VR Artist and Developer

Tools used on this project include: UE4, Substance Painter, 3ds Max, ZBrush, Maya, Photoshop, Unity, Topogun, and Unreal Engine Cascade.

Chinati sighting

VR Planet X is developed with amazing software from these companies:

Oculus   Unreal Engine 4   Autodesk   ZBrush   Allegorithmic  

 

For more information, email smartin@martinarts.com

Original images and material © 2020 Martin Arts Incorporated.
All rights reserved. Catacomb creature concept by Jaime Jones.