Thank you for visiting my portfolio site. It is a wonderful time to be a character artist in this industry. I have been working as a character and creature artist for many years and love the 3d production process. Most recently, I worked on Spider-Man Homecoming VR and Ghostbusters VR: Now Hiring. I am also a freelance 3d artist on other projects including animated inventions and World of Warcraft printed characters.

Tools I use include: UE4, Substance Painter, 3ds Max, ZBrush, Maya, Photoshop, Unity, Topogun, and Unreal Engine Cascade for Particle Effects.


LinkedIn page:

CarQuiz Math Game: