Thank you for visiting my portfolio site. I have been working as a 3D artist for many years and love the production process. Most recently, I worked on FirstMan VR, Spider-Man Homecoming VR and Ghostbusters VR: Now Hiring. Other projects have included developing 3D animated inventions and editing 3D World of Warcraft printed characters.
Tools I use include: Unreal Engine, Substance Painter, Designer, 3dsMax, Maya, ZBrush, Photoshop, Unity, Topogun, and UE4's Cascade for Particle Effects.
LinkedIn page: www.linkedin.com/in/martinarts