Pinky - ZBrush sculpt and game model

 

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Low poly mesh rendered in Marmoset.

 

ZBrush Sculpt

 

Low Poly Wireframe - 11K triangles.

 

Color and Normal maps. 2K maps used in the renderings.

 

Concept by Matt Barrett, for Guild Wars.

 

ZBrush, 3ds Max, Topogun, Photoshop, xNormal, CrazyBump, Marmoset.
Approximate time from start to finish - 4 weeks.