Catacomb Creature Game Model

 

home

 

 

HiPoly ZBrush Sculpt. 3ds Max used for low poly setup and export to Unreal.

 

Lowpoly game model created with Topogun and 3ds Max.

 

Catacomb in Unreal.

Real time model in Unreal.

 

Concept Image

Creature Concept by Jaime Jones - artpad.org